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Aranea Highwind (FFXV)
Armor - Her armor is stolen Weltschmerz property. It was an experimental design and one of a kind, which explains its peculiar appearance.
A Weltschmerz designed longsword and dagger combo. The sword is capable of extending and retracting, allowing it to shift between its normal length and that of a shortsword. The dagger, by pressing the trigger, allows her to use 'fire' the blade at faraway targets. A cable connects the handle to the blade itself, allowing her to reel her targets in towards her, to quickly close it on them.
DGAR Mk. 1 - An experimental armor that had been created by Weltschmerz Scientists. While it doesn't 'cover much', it draws ambient Sillage from the area or user and forms an invisible 'barrier' along their person. This makes the wearer more resistant to damage from most angles, even the back.
As it was only in the testing phase, it's liable to randomly malfunction which causes the barrier to disappear.
Detonate - Super charge things or prime them to explode via touch.
Terminate - Is able to 'lock' things in place, as if freezing them in time, so long as it remains in her vision and she's able to say the word in time. Would obviously require OOC permission and shit.
Assassinate - Hel can easily identify 'weaknesses' on people, such as previously injured limbs that are not fully healed or still healing. If a person has no major weaknesses, she can 'mark' them - causing a sigil to appear on their body which, if hit, amplifies the damage she does to them. The person she marks is always made immediately aware of the location, and it's naturally always visible to Hel.
Lacerate - With a swipe of her hand and by 'speaking' the word, Hel can, in theory, cut through anything within her vision by rending space itself. The weakness of this ability is the fact that not only must it be 'spoken', it must be properly enunciated, meaning she cannot just mumble it out. While not necessary, she tends to use her hands to properly 'aim' to avoid any unnecessary causalities. Another 'weakness' of this ability is the fact that, after it is spoken, there is a one second 'delay' before the actual 'evisceration'.
Hawk Demon Physiology - Hel has all of the normal attributes of a standard demon, such as enhanced physical capabilities. In addition to this, being a Hawk Demon allows her to sprout wings that resemble those of a bird of prey.
Hel is a very casual person. She's an amiable person in general, but sometimes if she doesn't have a good feeling about someone she may come off as 'harsh' or 'rude'.
An extension of her amiable personality is the fact she can be quite charming, which plays hand-in-hand with her flirtatious nature. The fact of the matter is Hel is a very polygamous individual - she hates being 'romantically' involved with people, but she does like sleeping around. Unlike her father, though, she has no interest having children.
Hel is the type to go against the grain. She does what she wants, when she wants. The only thing that can really motivate her to do anything or take a side is money. And even then, that won't always work. If she doesn't like something or someone, she'll go against the them and everything they stand for just to prove a point. She cannot be controlled, and she will never allow anyone to control her.
Hel is loud and brash - when she's around it's easy to know. Her very presence carries weight with it, as if she was larger than life even if she actually isn't. She likes to get out there and do stuff, to be apart of things. If there's a fight, she wants in. If there's a party, she'll drink everyone under the table. She is, to put it simply, filled with life and energy.
As the daughter of Freyr Aldrich, it's not exactly surprising that Hel is someone who almost thrives on chaos to a certain extent. She's somewhat of a hellion in many ways, due to the fact she doesn't exactly 'care' about the state of Sium. But she does hate being bored, so she's the type to spread rumors or start a town-wide riot or wreak havoc just to spice things up a bit.
Hel doesn't conform to any sort of 'right' and 'wrong' mentality. The only thing she's concerned with is what's convenient to her and how she feels about something. She is against murder for no reason, though. But even the simplest justification works for her.
「Daughter of Freyr Aldrich and some woman from Seracier. By the time she was 14, her mother had fallen ill and passed away soon after.」
「Spent most of her formative years hanging out with people who weren't exactly the best influences.」
「Learned how to fight the hard way. Was involved in several conflicts, some of which she won and some she lost until she just got good.」
「She always knew who her father was, having been told by her mother. It was strange knowing her father was a criminal who had enemies, so she just adapted and used her mother's maiden name for most of her life.」
「Someone eventually took her in and gave her some proper training and a place to stay. She was supposed to enlist in Crux but didn't because her father was an Anathema and she didn't want to deal with any of that wacky bullshit.」
「She wound up joining Weltschmerz as a security officer for one of their labs that worked on experimental armaments. She wound up forming a strange friendship with Osira.」
「Wasn't really liked because of the fact she was a demon but she got shit done, which inevitably led to her becoming the chief of security for that outpost.」
「When she happened upon information of the Ephemera Program and the experiments done on Osira, she pretty much just revolted. She stole the DGAR Mk. 1 armor and trashed most of the facility, and she would have taken Osira with her but she couldn't because she wouldn't be able to provide her with the required medicine.」
「She now operates as a mercenary, finally using her father's surname. She takes odd jobs to provide for herself. Her only real goals are to free Osira from Weltschmerz, get to know her father and fuck over Welts as hard as possible.」
Megalomania was created by the staff team with inspiration from various magic/fantasy series. The skin was coded by Hiraeth exclusively for Megalomania using Merc's push sidebar, Black's formatted code/quote blocks, and posiden5665's default avatar code. The banner was drawn by -2x2-. Icons/macros were provided by FontAwesome. All characters, concepts, and other written works belong to their respective posters. Plagiarism will not be tolerated.