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A nubby stub on her forehead that could be considered a horn should one feel generous enough to call it so and a long serpentine tail covered in iridescent russet scales. More often than not the enchanted bracelets on her wrists and ankles does a good enough job hiding her... Supernatural qualities. That being sad, it does nothing to hide the smooth scales scattered around the upper part of her arms, shoulders and legs.
A hooded cape and shorts hide their existence fairly well. Hell, her surprisingly large wardrobe practically revolves around covering them up. If only she could do something about her eyes... They're not just blue. They're blue. It's as if someone gathered very blue item they could find, shoved them into a press so they could extract the very essence of blue out of them. And then, only on the night of a blue moon, they take this essence and for whatever reason forge it into a set of eyes.
Okay perhaps that was a little dramatic but her eyes do possess this eerie quality that isn't entirely normal. They glow bright with the sillage of an ancient bloodline.
A black staff that was given to her by her mother. While it doesn't appear to possess any latent abilities itself, it does serve as a conduit for Minuet's magic.
The result of a magically adept yet musically inept girl wanting to take after her mother. Twelve in all, they have no real defining shape outside of being circular masses that are about the size of softballs. Warm and surprisingly soft to the touch, these twelve seemingly sentient sillage clusters each possess their own individual pitch on the musical scale.
Minuet creates music worth listening to with a flick of her staff. Sonatas inspired from her mother are conveyed through her notes and actually creates a positive area effect for those within range. The range's radius is about 3 metres, a distance lined by her notes that flit around her.
What positive effects within that range is of her choosing so long as she chooses just one. Anything more will have the song spiral into a disastrous cacophony. Not a soul wants to sit through that. So for now, as long as she chooses one, her songs are capable of:
× Recovery acceleration
× Pacifying/Lulling (ooc permission required)
× Reducing the risk of injury/shielding allies
× Amplifying either physical or mental capabilities
× Invigorating the fatigued
× Luring attention (ooc permission required)
The effectiveness of her songs depend on the amount of sillage she uses. The more sillage pumped into a song, the greater the effect and its radius. That being said, the longevity of the effect decreases as it becomes strenuous to maintain a sillage-eating continuous spell. Songs and their effects, when not sillage pumped, last for about two minutes. Unless she was interrupted before, she is able to transition to another song of a different effect.
Desperation is neither a good look or sound for her. Dissonance occurs when Minuet's thoughts are nothing but a maelstrom of negativity. Unable to mentally convey her sound, her notes revert to something a little more malicious. Their bulbous forms become barbed from the negative energy that flows through them, the sound they create akin to crackling static. Though unable to create music, Minuet is capable of manipulating them. They're like floating controllable grenades that burst into electricity on impact.
Daughter of the Goat Horse Dragon Thing
Ahhh, the perks of one's human mother diddling a mythical beast. Minuet possesses a large sillage reserve thanks to her beastly half. She's also blessed with a sturdier body that isn't as susceptible to wounds and diseases.
Minuet inherited her father's resistances to magical attacks though physical attacks are a little more worrying. She's quick on her feet and impressively flexible by normal human standards with her bracelets on. When they're off, well, it definitely reaches inhuman standards.
An ability that only appears when her Qilin half isn't suppressed by her bracelets. The blood of a compassionate beast runs through her veins. Those near Minuet may be effected by an aura that eats away at malicious intent. She's pretty susceptible to It herself. It most likely won't stop someone who truly wants to stab her in the gut but it'll try. Minuet
Her blood has possesses healing qualities that doesn't discriminate. Once it makes contact or ingested, it will heal someone regardless of whether they're friend or foe. The potency of her blood varies on how much sillage she had used before. The lower her reserves, the less potent her blood is.
Minuet's an odd young woman that possesses a very out-of-touch view to the world thanks to her parents' rampant overprotectiveness. She's happy-go-lucky to a fault, caring little for caution since her curiosity always takes priority. Danger doesn't appear to be a concept that she's willing to perceive as she would walk into dark alleyways just to get her fill of adventure.
And it's not like she doesn't know danger exists. She has experienced it before, numerous times even. A girl that would probably play hopscotch in the middle of a battlefield is bound to stumble into some trouble eventually. It's appears as though she hates accepting the ugliness of the world to the point of outright ignoring it.
This even extends to people. She's far too willing too extend her trust to anyone who asks for it. She's not all that good with people considering that spent a hundred or so years in her mother's illusion. She's awkward in a conversation and doesn't really do well with reading expressions. She isn't all that expressive herself with her tiny smiles and default blank stares.
She only ever appears to be extremely happy when performing but that besides the case. She wants to be good with people but doesn't know how. Words get stuck in her throat and her words become jumbled from over-thinking her response. Her general awkwardness infuriates her into abandoning her words and rely on enthusiastic nods or an expressive melody from her notes.
Megalomania was created by the staff team with inspiration from various magic/fantasy series. The skin was coded by Hiraeth exclusively for Megalomania using Merc's push sidebar, Black's formatted code/quote blocks, and posiden5665's default avatar code. The banner was drawn by -2x2-. Icons/macros were provided by FontAwesome. All characters, concepts, and other written works belong to their respective posters. Plagiarism will not be tolerated.