megalomania
animanga original fantasy
Practice of Sedition
In a world built upon a foundation of conflict, the past year has been notably violent. As Crux Fidelis, the Crusaders and ruling faction of Sium, suffer heavy losses from a particularly bloody Aphelion, other factions are emboldened to take action. Despite being allies, Weltschmerz's ambitious and duplicitous nature sees them taking bigger risks which threaten to break their alliance. All the while, Apocrypha continues to gain public sympathy and support while the Black Sun Cabal and Poena Damni continue to wreak havoc. As Sium races towards yet another conflict, it’s evident that a war lurks on the horizon.
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 Ascendant: An Original Abilities RPG
Kitten4u
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Kitten4u
Jul 12 2018, 09:52 PM
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Home | Rules | Plot | Groups | Powers | Battle Rules | FAQ


Six years ago, a mysterious illness began to sweep the globe. In its wake, those who survived it were left with immensely powerful supernatural abilities.

The number of people capable of wielding magic powers has slowly increased since then. Recently, a power appeared which was capable of opening portals to alternate universes resembling historical periods, each of which was also experiencing its own magical surge. The Academy was constructed in an empty universe as a gathering place and neutral ground for empowered people across all universes.

The students of the Academy all wield power far beyond what any mundane person can ever hope to achieve. They can't ever go back to just being regular people. However, while the Academy is the only place where they can find friends with similar abilities, it's also the only place where they can find enemies strong enough to oppose them. As the students band together to change their worlds, they lay the groundwork for a struggle of multiversal proportions.

Features
- A diceless, strategic battle system to let characters fight for control, change the universe, and mix things up for the players.
- A character driven plot with direct ways for players to influence and expand the setting.
- Options for players to keep certain details about their characters secret from other players.
- No word count and no pressure.

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Megalomania was created by the staff team with inspiration from various magic/fantasy series. The skin was coded by Hiraeth exclusively for Megalomania using Merc's push sidebar, Black's formatted code/quote blocks, and posiden5665's default avatar code. The banner was drawn by -2x2-. Icons/macros were provided by FontAwesome. All characters, concepts, and other written works belong to their respective posters. Plagiarism will not be tolerated.