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Akira - Togainu no Chi
Tattoos down his left shoulder are outlines of the classic heart, spade, club, and diamond. They are etched into his skin in a black outline with simple crimson filling. He also tends to wear a long, silver chain around his neak.
Abel posses a sharpened rapier, thin but dangerous. When his powers are active, the blade becomes like an extension of his body, swiftly parrying even the blows of long swords.
He wears light leather armor that is generally indistinguishable from civilian garb.
Hyper-Cognition: Sourced from his Demon Pact, Abel is blessed and cursed with a plethora of wisdom. He possess magically enhanced cognitive abilities, enabling him to quickly run multiple scenarios through his mind, calculating probabilities and likelihoods all while taking in every variable available. With this power, no trick ever works twice on him - if they even worked the first time. His memory is also heightened by demon magic, ensuring he can perfectly recall anything he sees, hears, or experiences. A combination of memory, instinct, and rapid calculation also helps Abel see what is about to come - not in a fortune teller sense, but rather he can predict if someone will fall or turn left/right based on their variables such as body position, the curve of the road, etc.
Danger Sense: Abel is magically aware of his surroundings, gifting him with an ability to sense when things are not quite what they seem. Helpful in spotting traps or dodging an arrow, when appropriate. It is, however, not perfect.
Greater Insight: Another blessing and curse of his demon pact, Abel is more often than not able to tell if words spoken are genuine or a deception.
Duplicates: The final, and perhaps most interesting of his demon pact abilities, Abel is capable of duplicating himself. Each copy must be maintained by Abel's concentration, but anything they learn (see, hear, read) is transmitted back into Abel's main body once the duplicate dissipates. Although the duplicates are physical, once they would receive they instead vanish with a quick "pop".
Practiced Swordsman: By no means an expert, Abel is capable of wielding a sword against an average opponent and holding his own. Victory comes more often from the use of his abilities then his skill with an actual blade, however.
Abel is calculating to a fault, often refusing to act until all the pieces of the puzzle are on display. This is true in combat, romance, and even in book-selection. He is not one for being surprised, but does prefer to keep things exciting for those around him. He is fond of giving presents and the spoken word, and prefers to have others do his manual labor.
Both witty and sarcastic, Abel loves delivering a good burn to someone's ego, but is likewise hyper sensitive to other's views of himself. Although he would also describe himself as loyal, the Director has no qualms sacrificing pawns to save the queen or take the King, and is often too eager to rationalize his decisions to those who doubt him. He loves cigarettes, even though he knows he shouldn't.
Abel had been born to a large family, crowded into a too-small home in the biggest port city of Pluviall. Even at a young age he was raised with no love for the Crux. Two older brothers had been conscripted by the time Abel could spell the word, and both parents had lost a family member to the Anathema. Though no one knew a better system, his family was, at best, passive believers.
The young boy was lucky enough to get away with studies, and his active mind kept him buried in books and out of trouble or training grounds. It was in his studies that Abel would be recruited for the Apocrypha. A professor, tasked by the rebellion with identifying new talent, noticed the lack of love for the Cross in Abel's heart and risked it all to add a new member.
Having lost both brothers and an eventual sister in the campaigns of the Crux, it took only a moment for Abel to say yes.
A keen researcher, Abel was attached to a small group of Rebels who ventured deep into the forest for a rumored site of magical power. Seeking a source of strength in a magical artifact, they spent weeks with no luck.
Then a storm that all had thought would pass instead erupted into a never-ending downpour. For days it fell on the men, destroying their rations along with their morale. Through animal attack, attrition, and simply the hazards of mudslides, one by one the casualties grew.
The entire party had been lost, all but Abel, and as the storm raged, the young man made his way deeper into the forest, lost by the lack of light, until he found shelter inside a small cavern. It was there, after only a moment of rest, Abel heard the sickly laughter of an ancient being, who mocked him quickly for disturbing his peace.
Trapped. Trapped between the vicious Monsoon on one end, and the shadowy demon at the other, Abel hesitated only momentarily. Seeking a quick death at the hand of a demon, rather than the slow agony of a poison bite or animal attack, Abel straightened his chin and approached the figure. To both their surprised, they struck up a mighty conversation.
The demon, though it kept its name and most details a secret, admitted to making the cavern its home. It was old, even by demon standards, and grew tired of quarrels, adventures, and of all humanity. It wished, above all else, to be left alone and to die. Demon magic, however, made that an improbability, so he locked himself away in a cave to wait. For what? He didn't say. Intrigued that the creature was willing to communicate more so than murder, Abel greedily chatted it up with stories of the modern world, freely sharing his conflict with Crux and the world's order.
For hours they spoke as the storm raged outside. Whenever the conversation neared a lull, Abel quickly changed subjects to family histories, commercial or technology developments, even, for an hour, the weather. The demon, which kept itself hidden in shadow, offered only small exchanges and the occasional chuckle, but with luck Abel seemed to keep it intrigued.
When the storm had ended, and Abel's voice was rasp from telling every tale he knew, a dark gloom of a hand broke the shadow, inviting Abel to take hold. "I can help you," the voice of the demon said. "I can help you and your rebellion. You've entertained me. I care, very slightly, now, about what the future holds."
And so, with only a few more rules, a deal was offered. Abel would be gifted with the demon's power and, in exchange, his soul would be property of the demon once Abel's own time had ended. Finally seeing a chance to be meaningful in the fight against Crux, with no hesitation, Abel took the deal.
For three years Abel used his gifts to support the rebels. With his aid, raids and missions seemed almost destined for success. Through political manipulations and smart dealings, Abel quickly rose up the ranks of the flailing Apocrypha. When their last director was lost in a raid, not a single objection was raised when Abel's name was put forward as the new Director of Pluviall.
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