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5'9" (normal form)// big (demon form)
160 lbs (normal form)// heavy (demon form)
Dark Jeanne D'arc - Granblue Fantasy
Grima - Fire Emblem (demon form)
Waste - A crimson broadsword Noire uses in addition to her powers. The sword feeds off the blood of whoever it cuts. Those who are cut by the sword feel an immediate exhaustion alongside a vision impairment/brief hallucination, and will be less likely to dodge attacks. If Noire licks the blood from the blade, the opponent whose blood has been licked will suffer from a temporary paralysis. How fast the paralysis wears off depends on how strong the opponent is (aka, requires OOC permission.).
Horseman Physiology - Noire is physically stronger than normal humans. As a demon, however, she also has enhanced speed, strength, and regeneration. Her wounds will heal in minutes. Noire has also mastered flight with her wings.
As a Horseman of Pestilence, Noire can radiate a sickly aura that causes opponents in the nearby vicinity (who lack resistance) to feel nauseous and lethargic. This aura is twice as strong in her demon form.
Reversion - Noire's true form is that of a large dragon. Much of her abilities remain the same aside from a tougher hide along with a toxic breath that carries various diseases. Direct contact with her Breath of Fog causes the ones hit to feel light-headed and confused momentarily until they regain their senses or the breath is dispelled.
Dominion of Plague - Noire can create, intensify, and spread diseases like wildfire. In addition, those she has touched with her blood, or have been infected are effectively "tagged", causing them to spread Noire's disease further around unless they have an immunity to the disease. Without treatment, those tagged and infected become weaker before they die off. Diseases spread in Noire's demon form are much stronger.
Toxic Skin - Noire's skin is toxic to the touch. She passively generates toxins in her body and excretes the toxins via sweat and oil. Those who touch Noire's skin, provided they do not have some poison immunity, will be met with a burn from their hand/finger/body part used to touch her. Continuous touching will cause the affected area to blister on the person touching her. She can, however, "turn off" this ability, but after a period of time, it becomes too taxing on her energy to hold toxins back. The longer she keeps the passive ability off, the more tired she becomes.
Misery, Steed of Pestilence - Noire's best friend, who also happens to be her horse since she's a Horseman. Misery is a pitch black horse with six red eyes instead of a horse's normal two. To summon Misery, Noire uses a grasswhistle. Each grasswhistle is a one time use that withers away with each summon of Misery. Noire has an unlimited amount of grasswhistles. Like Noire, Misery radiates a sickly aura, though to a somewhat weaker extent. Anything that Misery touches (or vice versa) will apply Noire's Dominion of Plague, spreading disease to those who touch it. Only Noire and those she fully trusts may ride the horse without problems.
Stagnant Air - Noire can manipulate the air around her to her wish, applying disease generation to her air manipulation to spread disease. In addition to stagnating the air, she can also create blades of wind at will and air bombs that explode on contact with another person. The explosion does physical damage in addition to applying Noire's toxin on the affected area.
Noire rarely talks, but if she does, it's often snide and biting. Confident in herself (though her confidence not as strong as before), she will use any opportunity to talk down to those she dislikes strongly. Otherwise, her policy is to talk less with those she generally dislikes. If anything, Noire has become much more aloof and cold within the last five years.
Life brought into the world was always sudden. You'd be wading in darkness and suddenly, light flew into your eyes and you could see. Noire felt that way. At first, there was nothing for her; she didn't even exist. But when the Black God breathed life into her, she descended as a winged dragon-like demon. And yet, despite her arrival, she was met with mostly grief. At first, she felt it was out of fear of her monstrous appearance, and so she took a simpler form. But her people would not stop grieving.
The previous Pestilence had perished.
And Noire knew that trying to get people's expectations up would be hard. After all, she barely knew anyone, much less any of the triumphant victories that the first Pestilence had brought. She was simply brought into the world. She existed one day.
She worked hard. As hard as she could. She gave attention to those who wished it, praised those she loved for their hard work. Each day, she doted on her beloved, while protecting the Black God's name.
It took a long while, but she felt accomplished with the events that had transpired. She had sacrificed many in the name of the Black God, even though there were some who still yet refused her. It wasn't long before an order was given to march to Xipilkha with the rest of her siblings to go to war with the Seven Deadly Sins. A chance, she thought, to prove herself.
Little did she know, it would also be the day she lost her freedom.
Her confidence was thoroughly shattered in the confrontation between her and the Sins Envy and Gluttony, and later Lust. As she became overwhelmed by the combined powers of the Sins, she surrendered herself, an act that Noire herself deemed cowardly and grew to regret. But the facts remained as it were; Orpheus had fallen, and the Horsemen were subjugated before Pride. In simple terms, she had failed where it had counted the most. And she would come to despise that weakness.
In the first few months of confinement within the Tower of Babel, Noire regarded the other Sins coldly, distancing herself from them as if they were to blame for her own shortcomings. She refused to speak, even idling about gloomily. It wasn't until nearly a year in to being subjugated by Pride did she come to try to understand her new siblings more. And during the five years she had, she honed her strength quietly, waiting for the day she'd exact vengeance.
Megalomania was created by the staff team with inspiration from various magic/fantasy series. The skin was coded by Hiraeth exclusively for Megalomania using Merc's push sidebar, Black's formatted code/quote blocks, and posiden5665's default avatar code. The banner was drawn by -2x2-. Icons/macros were provided by FontAwesome. All characters, concepts, and other written works belong to their respective posters. Plagiarism will not be tolerated.