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Galahad - Fate
The glasses are sometimes unnecessary. Usually his vision is perfect, but he'll randomly see double out of nowhere. He wants to believe he doesn't have astigmatism.
Has a scar running down his left shoulder blade. The scar is black and twisted, likely from the loss of his left wing.
In its inactive form, Hamal takes on the form of a bell attached to a key ring. When activated, the Bellicosa becomes a light rapier. Within three strikes towards an opponent, if all three attacks miss or are blocked, the fourth strikes true through any non-holy barrier or armor. Should the fourth strike be blocked somehow (i.e via holy protection), Ruel can swing the rapier, creating an arc of light.
Angel Physiology - Ruel is more durable, stronger, and faster than a human. In addition, Ruel has enhanced regeneration. Ruel is also immortal, incapable of truly dying. Striking the area where his left wing used to be will cause him immense pain, and will likely render him incapable of fighting. Think of it like an Achilles Heel. Hit mortally, and he explodes into a flash of light before reforming without wounds of any sort.
Ruel has a singular large white wing. It's sturdy enough to act as a shield. Because of his lack of a wing, he can fly, just not as smoothly as most other angels. Due to a run-in with a curse from his shrouded past, he lost his left wing, and it is the only part of his body that cannot regenerate. He can retract his right wing at will. He uses this to blend in with other humans.
Dream Manipulation - As the angel of dreams, Ruel is able manipulate the dreams of those around him. This grants him access to several abilities.
>Dream Needle: Ruel can create a needle of light infused with holy energy. This needle can be launched at someone and its effects range from light drowsiness to actually just sleeping. (requires OOC permission to determine how much the needle affects them)
>A Midsummer Night's Dream: Ruel can manipulate dreams of a sleeping person. He can cause the dreamer to have vivid and colorful dreams or have a dark nightmare. He'll generally manipulate dreams to suit what the target wishes for, or what aligns with his goals.
>Night of Nights: Ruel can manifest the darkest fears and nightmares of a single target. Though illusory in nature, the manifestation is convincing, and not easily seen through without illusory sensing abilities. The pain inflicted by the manifestation is also illusory in nature, but still convincing regardless. Should the target not fear or have nightmares about anything, the manifestation takes on the form of the night itself, blinding the target. (requires OOC permission) The blind will resolve itself after a bit.
>Dream Eater: Ruel can draw out the energy from someone's dreams to fuel himself. Ruel rarely uses this ability since he believes he can sustain himself as "eating" others' dreams causes them to momentarily forget their goals and aspirations (requires OOC permission). If the damage done is too great, they permanently forget their ambitions and become "hollow". Ruel cannot cast this ability on himself for others, but he can redirect dream energy from others to strengthen his allies. (requires OOC permission)
Light Manipulation - Ruel can also manipulate light and holy energy at his command. He can summon a pillar of holy light or summon several light spears to shoot at his opponents. By extension, Ruel can also create a hail of holy light arrows at his opponents. Ruel can also twist light to create a temporary barrier, blocking one incoming attack.
Salvation - Once a day, Ruel can heal all wounds on a single person, including himself.
>Music, especially piano
>Not really much to dislike other than standard Crux enemies. Unless he remembers more anyways.
Ruel is a serious and level-headed, but kindhearted and innocent angel who has all but lost his memory. Because of this, he's gullible and easy to take advantage of, along with easily being submissive to his superiors. Despite these shortcomings however, he is fiercely loyal and exudes a quiet confidence in what he's doing to find the buried truth of his erased memory. A remnant of who he used to be.
Being a crybaby is also another side to him, but he often doesn't let that show because that's embarrassing.
He knew he fell, but how far he fell and who he was escaped him. He was left for dead, never being able to recall all which was important to him.
Ruel was found in the outskirts of Oransol by a poor farmer couple who chased after what they thought was a shooting star. When the couple approached the clearing, several trees were burned from the fall, only to be greeted by an unconscious boy. The boy was very obviously an angel, but his right wing was damaged, and where his left wing should be, there was a large and unsightly gash. Concerned for the angel's well-being, the couple took the boy home and nursed him back to good health. Yet, despite the complete recovery of his right wing, his left wing never truly grew back. Was it cursed? The boy could not answer. What was his name? Where did he come from?
The boy could not answer either.
Stressed by the lack of information that he desperately reached out for, the boy could not recall a single memory regarding where he came. For nights, he kept crying, trying to even find a single hint about his clouded past. One night, the mistress decided to talk to the boy to comfort him. After listening to her words, he felt more calm, yet still felt anxious about what he could have forgotten. Because he couldn't remember his own name, the mistress gave one to him. Ruel. "A friend." The mistress named him so after a dog they had recently buried. Perhaps it was fate that Ruel had met with the couple. Perhaps this was his calling.
But Ruel knew that he would outlive his farmer family. For years, he stayed with them as a guardian, watching them have kids, watching them grow old, and most importantly, watched them in their final moments. When there was no one left in the farm, Ruel got up and began to wander. He had met with many, watching them with insatiable curiosity. None of them had sparked an inspiration into his clouded past.
Eventually, Ruel's curiosity led him to Crux Fidelis, who had taken him in when they learned he had no place to go. For years, he had trained and gained his own Bellicosa as he was bestowed the rank of a Hallowed.
And once he did, Ruel decided that he'd write new memories. Ones he swore to never forget, no matter what happened.
Megalomania was created by the staff team with inspiration from various magic/fantasy series. The skin was coded by Hiraeth exclusively for Megalomania using Merc's push sidebar, Black's formatted code/quote blocks, and posiden5665's default avatar code. The banner was drawn by -2x2-. Icons/macros were provided by FontAwesome. All characters, concepts, and other written works belong to their respective posters. Plagiarism will not be tolerated.